The United States Qualcomm announced the platform “Snapdragon Spaces XR” for content development for AR glasses and headsets on November 9th (local time). "An AR developer kit that enables you to create an immersive experience that seamlessly blurs the boundaries between the real world and the digital world."
It has already been offered to developers such as Unity Software, Epic Games and Ninantic, and is planned to be open to the public in the spring of 2022.
Niantic announced on the 9th the development platform "Lightship" and the development kit "Lightship ARDK" to build the "real world metaverse", and also revealed that it was once affiliated with Qualcomm in AR glasses development There is.
Hardware partners include Lenovo, Moorola, Oppo and Xiaomi.
Qualcomm has been working on AR for a long time, and in February announced the XR platform "Qualcomm Snapdragon XR1" and the reference design "Smart Viewer" for AR glasses.
Snapdragon XT1 AR Smart Viewer Reference DesignQualcomm says Snapdragon Spaces will support an open, cross-device ecosystem with a hardware-independent API. Software developers will be able to create content for a variety of hardware, including AR glasses and headsets like Microsoft's HoloLens. It also supports the game engines "Unity" and "Unreal Engine 4".
Lenovo said it will bring the "Thinke Reality A3" to market next year as the first AR glasses based on the Smart Viewer reference design.
Lenovo's "Thinke Reality A3""The Metaverse cannot exist as a walled garden (meaning a closed platform). I feel that Snapdragon Spaces will bring us closer to the realization of an open Metaverse for creators and innovators," Unity said.
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